INTRODUCTION TO BOJONEGORO TOURIST DESTINATIONS AND CULTURE THROUGH BOARD GAMES WITH VIRTUAL REALITY FEATURE

Abstract

Bojonegoro is a regency in East Java that borders Tuban, Lamongan, Jombang, Madiun, Ngawi and Blora. Based on data from the Bojonegoro Culture and Tourism Office, Bojonegoro tourists did not reach 2 million visitors over the past 3 years, in contrast to several cities around Bojonegoro such as Lamongan and Tuban which almost reached 7 million visitors in the same period. Bojonegoro has more than 41 excellent tourist destinations such as Kayangan Api, Wonocolo Geopark, and Negeri Atas Angin. Apart from its tourism, Bojonegoro’s distinctive culture, namely Thengul Dance, also needs to be introduced to the general public. For this reason, a promotional media is needed to introduce Bojonegoro tourism and culture to a wider range. There are many media that can be used to promote Bojonegoro tourism. One of them is through board games. This media was chosen because in the implementation of the game, there is direct interaction with each player so that the delivery of information can be done in a fun and not monotonous way. In the design, virtual reality features are added as a novelty value and to help players better understand the tourist destinations and culture presented in the game. In collecting data as a reference for the design of the Bojonegoro tourism and cultural destination introduction I with virtual reality features, direct observations will be made to tourist attractions, conducting interviews with several experts, and conducting literature studies.

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